Dark
Dice
Dungeon

A dungeon crawler of dice and blood

Three heroes, three dice, one lantern burning down. Every turn the dice fall and you decide what to do with them — strike, shield, heal. Between fights you don't earn points: you reforge the faces of your dice.

Tell me when it's out

Coming soon to iOS, Android and Steam

The mechanic

You don't level up.
You change your dice.

On every level-up a hero offers to replace one face of their die. A weak attack becomes a golden one. A shield becomes poison. Five levels in, your mercenary is nothing like the one you set out with — and the next run will go another way entirely.

That is where the game is played: not in numbers going up, but in the six faces you choose to keep.

The level-up screen: six faces offered to replace one face of the die

The fight

The dice fall. What you do with them is on you.

One die, one decision

Each hero rolls one die. You choose who strikes, who takes the hit, who saves their roll for the next turn. Two rerolls a turn, no more.

The gold combo

A bronze attack marks a monster. A silver attack on that mark doubles the damage. A gold attack triples it. You still need all three faces, in the right order.

The lantern burns down

In the Mists, every stop costs light. When the lantern goes out, the fog takes whatever is left of the expedition.

A fight in the mountains: five monsters against five heroes
A fight in the fortress of the Lordship of Fangs, with the Rage gauge
A boss fight, the party on the edge

What's inside

Two adventures, an arena, an opponent

Free

The Mists of Oblivion

Three regions — the marsh, the forest, the mountain — and the Lord of Mists at the end. The lantern counts your steps.

The Lordship of Fangs

A second adventure, its plains and its fortress. No lantern here: a Rage gauge that climbs with every blow you take.

Free

Survival Mode

Endless waves, a blessing between each one, and a leaderboard to show how far you got.

Player versus Player

Two of you on one device, or one each on the same network. Same dice, same rules, no excuses.

The Mists of Oblivion and Survival Mode are free — from the first fight to the Lord of Mists, and the endless arena for as long as you like, along with the Gravedigger's Ledger that counts your dead. The rest is an expansion you buy once.

The tavern

Twenty heroes, and never more than five at once

The mercenary and the guardian hold the line. The pyromancer burns the whole rank. The necromancer takes from the dead what he gives to the living. You recruit three to set out — and meet the rest on the road.

  • MercenaryMercenary
  • PyromancerPyromancer
  • DruidDruid
  • KnightKnight
  • AssassinAssassin
  • NecromancerNecromancer
  • GolemGolem
  • ArchmageArchmage
The Tavern of the Fallen, where you recruit your party

Release

Tell me when it's out

One address, one message: the day it launches. Nothing else, ever.

Coming soon to

  • iOS App Store
  • Android Google Play
  • PC Steam